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How the Cane and Rinse podcast crew celebrates the Sound of Play

How the Cane and Rinse podcast crew celebrates ...

We talked to three co-hosts of Sound of Play, a podcast dedicated to video game music, about the origins of the show, their favourite eras of game music and advice...

How the Cane and Rinse podcast crew celebrates ...

We talked to three co-hosts of Sound of Play, a podcast dedicated to video game music, about the origins of the show, their favourite eras of game music and advice...

Where the Water Tastes Like Wine composer on soundtracking all the USA

Where the Water Tastes Like Wine composer on so...

Laced With Wax spoke to Where the Water Tastes Like Wine composer Ryan Ike to find out how he and his cohort of collaborators approached the intimidating brief: ‘Create a soundtrack...

Where the Water Tastes Like Wine composer on so...

Laced With Wax spoke to Where the Water Tastes Like Wine composer Ryan Ike to find out how he and his cohort of collaborators approached the intimidating brief: ‘Create a soundtrack...

Take a hike: An ode to the great (video game) outdoors

Take a hike: An ode to the great (video game) o...

Video games — especially open-world titles — allow us to travel a thousand miles without leaving the couch. Here’s to the artists and designers creating ever more vast, beautiful and...

Take a hike: An ode to the great (video game) o...

Video games — especially open-world titles — allow us to travel a thousand miles without leaving the couch. Here’s to the artists and designers creating ever more vast, beautiful and...

Interview: Arranger David Peacock on reworking classic video game music

Interview: Arranger David Peacock on reworking ...

We chatted to composer, arranger and orchestrator David Peacock about his lifelong love of video game music, how one goes about rearranging classic tracks (when the original composer is looking...

Interview: Arranger David Peacock on reworking ...

We chatted to composer, arranger and orchestrator David Peacock about his lifelong love of video game music, how one goes about rearranging classic tracks (when the original composer is looking...

Wacky wax: 17 visually arresting vinyl from around the web

Wacky wax: 17 visually arresting vinyl from aro...

We highlight some more beautiful and bonkers vinyl sets that show how inventive artists, labels and designers can be with the format.

Wacky wax: 17 visually arresting vinyl from aro...

We highlight some more beautiful and bonkers vinyl sets that show how inventive artists, labels and designers can be with the format.

Seeing red: RUINER’s creative director on how style can precede substance

Seeing red: RUINER’s creative director on how s...

We interviewed Benedykt Szneider, creative director of Reikon Games’ debut title RUINER, about its marketing-led development, cyberpunk influences and what the soundtrack vinyl means to him. By Thomas Quillfeldt

Seeing red: RUINER’s creative director on how s...

We interviewed Benedykt Szneider, creative director of Reikon Games’ debut title RUINER, about its marketing-led development, cyberpunk influences and what the soundtrack vinyl means to him. By Thomas Quillfeldt