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10 magical game music tracks filled with awe and wonder

10 magical game music tracks filled with awe an...

By Thomas Quillfeldt The inherent unreality of game worlds coupled with the video game industry’s massive J.R.R. Tolkien preoccupation (and through him, Richard Wagner's The Ring Cycle and various Nordic...

10 magical game music tracks filled with awe an...

By Thomas Quillfeldt The inherent unreality of game worlds coupled with the video game industry’s massive J.R.R. Tolkien preoccupation (and through him, Richard Wagner's The Ring Cycle and various Nordic...

Winding the music (X)box: Dynamic video game scores then and now

Winding the music (X)box: Dynamic video game sc...

Video game podcaster Jeremy LaMont explores the beginnings of dynamic game music and how it manifests in modern soundtracks. By Jeremy LaMont In the same way that video games offer an experience...

Winding the music (X)box: Dynamic video game sc...

Video game podcaster Jeremy LaMont explores the beginnings of dynamic game music and how it manifests in modern soundtracks. By Jeremy LaMont In the same way that video games offer an experience...

We ❤ Nobuo Uematsu: A celebration of the master’s work

We ❤ Nobuo Uematsu: A celebration of the master...

We gather tributes from notable Uematsu superfans from around the video games and game music communities.  By Thomas Quillfeldt In June 2017 in Paris and London, Eckehard Stier raised his baton to...

We ❤ Nobuo Uematsu: A celebration of the master...

We gather tributes from notable Uematsu superfans from around the video games and game music communities.  By Thomas Quillfeldt In June 2017 in Paris and London, Eckehard Stier raised his baton to...

Interview: STRAFE composer ToyTree talks red hot jams and refracted retro

Interview: STRAFE composer ToyTree talks red ho...

Game composer Amos Roddy, AKA ToyTree, chatted to us about synthwave, his favourite scores and his love of "magical" vinyl By Thomas Quillfeldt  Picture this: it’s 1996, you’ve just finished...

Interview: STRAFE composer ToyTree talks red ho...

Game composer Amos Roddy, AKA ToyTree, chatted to us about synthwave, his favourite scores and his love of "magical" vinyl By Thomas Quillfeldt  Picture this: it’s 1996, you’ve just finished...

Interview: PlayStation’s Principal Composer on live playing vs samples and the future of VGM

Interview: PlayStation’s Principal Composer on ...

Composer and orchestrator Jim Fowler talks about his hopes for an increasingly interactive future for games music, the joys of live instruments on soundtracks and the movement for more VGM on national...

Interview: PlayStation’s Principal Composer on ...

Composer and orchestrator Jim Fowler talks about his hopes for an increasingly interactive future for games music, the joys of live instruments on soundtracks and the movement for more VGM on national...

A brief history of video game music – Part 2: A modern movement

A brief history of video game music – Part 2: A...

Writer Jack Gosling brings us up to the modern day with the conclusion of his brief history of VGM. If you haven't already, check out "Part 1: From ‘bip!’ to...

A brief history of video game music – Part 2: A...

Writer Jack Gosling brings us up to the modern day with the conclusion of his brief history of VGM. If you haven't already, check out "Part 1: From ‘bip!’ to...